With January, we have made some significant adjustments to the core combat formulas. As there have been a lot of changes lately, we have been letting the dust settle and […]
Continue reading »Category: Code Updates
To display only major code updates on the website
November 2020 Code Updates
November involved a lot of tweaks and fixes. This will be the plan for December as well. In most cases, while fixing we are able to update the underlying code. […]
Continue reading »October 2020 Code Updates
Here are the LIVE code updates for October, however, there’s a whole slew in the queue that are done to be brought over from Varick when he gets internet back […]
Continue reading »September 2020 Updates
Codewise, we cleaned up a few hidden crash bugs. We also did tweaking and testing crafting functions. Scrounge is an unskilled gathering command with more to be added to it. […]
Continue reading »August 2020 Updates to Code and Lore
2020-08-28 (Adalon) Bugfix: How multi-attacks were learned / unlearned 2020-08-28 (Adalon) Bugfix: Racial languages/skills being unlearned 2020-08-28 (Adalon) Bugfix: Character creation skill learning 2020-08-28 (SageUlf) Bugfix: With how fish were […]
Continue reading »Internal Code Overhaul
Today’s update was not a feature update. Though it included 90 commits spread over ten thousand lines of code that added over a thousand new lines. There was some […]
Continue reading »Code Updates for July 2019
7/02 (Adalon) Bug fixes for Charging Drive 7/08 (Adalon) Added new check to prevent a certain save crash 7/08 (Adalon) Fixed a logging issue with getting empty data 7/21 (Adalon) […]
Continue reading »Code updates for June 2019
6/13 (Crystal) Setup Alyasne account and commands 6/13 (Crystal) Fixed lastpray log so all IMMs have access 6/13 (Crystal) Moved MUD todo list to Trello and made public. Linked on […]
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