November involved a lot of tweaks and fixes. This will be the plan for December as well. In most cases, while fixing we are able to update the underlying code. […]
Continue reading »Category: Code
For any code related updates that aren’t attentions. This will display in the main update section of the website. Example would be, like announcing that we are switching to ACM Code.
October 2020 Code Updates
Here are the LIVE code updates for October, however, there’s a whole slew in the queue that are done to be brought over from Varick when he gets internet back […]
Continue reading »September 2020 Updates
Codewise, we cleaned up a few hidden crash bugs. We also did tweaking and testing crafting functions. Scrounge is an unskilled gathering command with more to be added to it. […]
Continue reading »August 2020 Updates to Code and Lore
2020-08-28 (Adalon) Bugfix: How multi-attacks were learned / unlearned 2020-08-28 (Adalon) Bugfix: Racial languages/skills being unlearned 2020-08-28 (Adalon) Bugfix: Character creation skill learning 2020-08-28 (SageUlf) Bugfix: With how fish were […]
Continue reading »Internal Code Overhaul
Today’s update was not a feature update. Though it included 90 commits spread over ten thousand lines of code that added over a thousand new lines. There was some […]
Continue reading »Code Updates for July 2019
7/02 (Adalon) Bug fixes for Charging Drive 7/08 (Adalon) Added new check to prevent a certain save crash 7/08 (Adalon) Fixed a logging issue with getting empty data 7/21 (Adalon) […]
Continue reading »Code updates for June 2019
6/13 (Crystal) Setup Alyasne account and commands 6/13 (Crystal) Fixed lastpray log so all IMMs have access 6/13 (Crystal) Moved MUD todo list to Trello and made public. Linked on […]
Continue reading »May 2019 Code Updates
A lot of updates for April and May were the new crafting system that is still under construction as well as a conversion to C++ of the entire codebase. Other […]
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