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Advent of the Mists > Articles by: Adalon

Author: Adalon

June 2021 Code Updates

After a lot of running through the test branch, Stances are now live in Advent as well as the start of some new handling of mechanics. A stance trades pros […]

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July 1, 2021 Adalon Code Updates

February 2021 Code Updates

We made several important fixes this month as well as shifting more skills over to a cleaner internal system. The changes made last month appear are stable now. That will […]

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March 3, 2021 Adalon Code Updates

January 2021 Code Updates

With January, we have made some significant adjustments to the core combat formulas. As there have been a lot of changes lately, we have been letting the dust settle and […]

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February 2, 2021 Adalon Code Updates

December 2020 Code Updates

December was another set of tweaks. The headliners were the Song code being introduced and the lag system moving to a Queue system. Skills are being evaluated and standardizing some […]

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January 1, 2021 Adalon Site Updates

November 2020 Code Updates

November involved a lot of tweaks and fixes. This will be the plan for December as well. In most cases, while fixing we are able to update the underlying code. […]

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December 1, 2020 Adalon Code Updates

September 2020 Updates

Codewise, we cleaned up a few hidden crash bugs. We also did tweaking and testing crafting functions. Scrounge is an unskilled gathering command with more to be added to it. […]

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October 1, 2020 Adalon Code Updates

Internal Code Overhaul

Today’s update was not a feature update. Though it included 90 commits spread over ten thousand lines of code that added over a thousand new lines.   There was some […]

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August 17, 2020 Adalon Code / Code Updates

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