After a lot of running through the test branch, Stances are now live in Advent as well as the start of some new handling of mechanics. A stance trades pros […]
Continue reading »Author: Adalon
February 2021 Code Updates
We made several important fixes this month as well as shifting more skills over to a cleaner internal system. The changes made last month appear are stable now. That will […]
Continue reading »January 2021 Code Updates
With January, we have made some significant adjustments to the core combat formulas. As there have been a lot of changes lately, we have been letting the dust settle and […]
Continue reading »December 2020 Code Updates
December was another set of tweaks. The headliners were the Song code being introduced and the lag system moving to a Queue system. Skills are being evaluated and standardizing some […]
Continue reading »November 2020 Code Updates
November involved a lot of tweaks and fixes. This will be the plan for December as well. In most cases, while fixing we are able to update the underlying code. […]
Continue reading »September 2020 Updates
Codewise, we cleaned up a few hidden crash bugs. We also did tweaking and testing crafting functions. Scrounge is an unskilled gathering command with more to be added to it. […]
Continue reading »Internal Code Overhaul
Today’s update was not a feature update. Though it included 90 commits spread over ten thousand lines of code that added over a thousand new lines. There was some […]
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