A lot of updates for April and May were the new crafting system that is still under construction as well as a conversion to C++ of the entire codebase.
Other than that, these additional updates have also been done:
5/25 (Adalon) Bound creatures cannot be grouped
5/25 (Adalon) Slap no longer triggers combat
5/25 (Adalon) Fixed stamina issue with unridden mounts
5/25 (Adalon) Going to sleep ends actions like fishing and smelting
5/25 (Adalon) Locker code added to banks