With January, we have made some significant adjustments to the core combat formulas. As there have been a lot of changes lately, we have been letting the dust settle and evaluating the impacts. This coming month there are a few bug and skill interaction clean-ups already queued. The longer term internal skill changes will also still be going on behind the scenes. Below is the change log for January which can be seen in game with Help Updates (and Help Recent to see helpfile updates).
2021-01-01 Crashfix: Quitting as a queued command
 2021-01-10 Tweak: Formulas for Accuracy, Evasion, Encumbrance, Damage, Spell Power, Spell Resistance
 2021-01-10 Tweak: Skill formulas for Dodge, Shield Block, Parry
 2021-01-10 Tweak: NPC Health Regen
 2021-01-10 Tweak: Armor calculations
 2021-01-10 Tweak: Finesse calculation
 2021-01-10 Change: Finesse no longer has a prerequisite
 2021-01-10 Change: Oath of Purity resistance increased
 2021-01-10 Change: Off Balance causes Dodge penalty instead of Dodge negation
 2021-01-10 Crashfix: NPCs wielding weapons (outside of on load)
 2021-01-10 Bugfix: Overpower was triggering weapon enchantments
 2021-01-10 Bugfix: Equipping weapon with empty main hand and something in offhand
 2021-01-10 Bugfix: Direction was used in Scroll Keywords
 2021-01-10 Bugfix: Endurance of Earth was not updating current health
 2021-01-10 Bugfix: Hidden immortals and chain lightning
 2021-01-10 Bugfix: Accuracy impact of Flash and Dirt Kick
 2021-01-10 Bugfix: Berserk with two expiring messages
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