Skip to content- 10/12 (Adalon) Fixed new bloodpet crash bug, added reminders for control and return commands
- 10/12 (Adalon) Fixed area load crashes
- 10/12 (Adalon) Rejuvenate crash bug fixed
- 10/12 (Adalon) Container put all – gives response now when full
- 10/12 (Adalon) Updated Immortal Note Access
- 10/12 (Adalon) Archery pulls from quivers if no other arrows
- 10/12 (Adalon) When using Stop, a reminder text is now shown to opponent
- 10/12 (Adalon) Updated Giant Telepathy access
- 10/12 (Adalon) Players will now receive dreams will stunned as well as asleep
- 10/12 (Adalon) Added details to some immortal commands10/15 (Adalon) Added winning cantrip from cantrip contest
- 10/15 (Adalon) Gag now works with emoted says
- 10/15 (Adalon) Speech triggers happen after emote says instead of before
- 10/15 (Adalon) Mobs speech trigger off the spoken portion of emotes, not the emote portion.
- 10/16 (Cedric) Changed how skills save and load and renamed several skills. Reduced giants’ chance to read thoughts.
- 10/19 (Cedric) Blackjack now reveals both aggressor and victim
- 10/19 (Cedric) The ‘gain’ command can now be used to acquire extra skill slots
- 10/19 (Cedric) The names of deceased characters can no longer be chosen at creation
- 10/19 (Cedric) Passive skill gains were 10x higher than intended. Reworked all of it.
- 10/23 (Cedric) Rebalanced all weapon accuracy, damage and attack speed.
- 10/23 (Cedric) Fixed offhand parry after discovering it was completely broken.
- 10/23 (Cedric) Adjusted the balance of ‘iron stance’.
- 10/23 (Cedric) Increased the parry bonus of ‘reverse stance’ and added a 10% damage penalty
- 10/24 (Cedric) Characters now need to eat/drink less frequently
- 10/24 (Cedric) Greatly increased speed of automatic endurance gains
- 10/24 (Cedric) Increased speed Trains are gained. Reduced RPP cost to 4.
- 10/28 (Cedric) Added a new system for fishing, along with new skills
- 10/28 (Cedric) Potential decreases more slowly, and gains more from practice sessions