The intricate crime and imprisonment system is finished. Law enforcement players place warrants on criminals, then subdue them or arrest them mid-fight. If subdued, the criminal is imprisoned automatically. If […]
Continue reading »Category: Code
For any code related updates that aren’t attentions. This will display in the main update section of the website. Example would be, like announcing that we are switching to ACM Code.
Combat System
The combat system was tweaked and balanced for all the changes its gone through lately, and is now ready for Beta. Accuracy and evasion, weapons and armor, dodge rates, and […]
Continue reading »Minor: View
You can’t “look” at characters when viewing, should this be doable?
Continue reading »Mountable Centaurs
Players can now mount centaur players when grouped together. Plus, in combat, the centaur can dodge attacks against the rider, and the rider can parry attacks against the centaur.
Continue reading »Medium: Edit to Vnum and/or Reset
I’d like to be able to vnum obj # in order to find out where a vnum resets because we may need to know where objects that have been taken […]
Continue reading »Code Updates Section
This section will display the latest major code updates. All little changes will remain in help updates.
Continue reading »Medium: Switch
Make it so switch shows the imm switched into it, like clone.
Continue reading »Medium: Allow more editing in-game
I’ve heard of ways to edit played characters and NPC’s in game. Also a way to edit channels. But more importantly a way to edit racial templates, armor templates, and […]
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