Siramus, Sovereign of Power
5 – 6 1/2 paces tall
Humans are by far the most numerous race in Visola, as well as the most expansive. They have spread all across the world, living in large cities, small villages, or even blending into the societies of other races. Humans themselves tend to be diverse, and as such their culture is more accepting of diversity than many other races. Human cities, while mostly human, are guaranteed to have many members of all different races inhabiting them.
Humans are stereotyped as being selfish, greedy and power hungry. For the majority of humans this is true, particularly those in positions of power, who drive their armies and cities to expand ever further. But with such a large population and diverse nature, there are also countless humans that do not match the stereotype.
In human society, wealth equals power. Human cities of any significant size are divided into those who have wealth – the nobles, and those who do not – the commoners. Some nobles are kind and generous, but most consider commoners to be a separate race entirely, far beneath those of noble blood. Humans tend to evaluate other races using their own standards, judging their importance by how much wealth or influence they have. Few other races hordes gold the way humans do, so noble humans tend to see these other races as inferior savages. Human commoners, being on the negative side of the wealth viewpoint, tend to be much more open minded and evaluate other races more fairly.
Known Noble Houses in Human Culture:
As the most populated race, humans are the average to which all other races are compared. From this perspective, humans have no particular strengths or weaknesses. They are versatile and adaptable.
The human race has a bloody history. They were the third race to appear on Visola, after the elves and the dwarves. Siramus created humans to thrive more than any other race, and gave the first humans a thirst for power to rival his own. Humans prospered and expanded at speeds that astonished the other races. Then the Age of Strife began.
Just like the rest of Visola’s races, the humans became locked in war against the orcs. While defending their own cities, the human leaders saw an opportunity for expansion. They marched on Mahalia while the elves struggled with their own orcish attacks, but their army was mysteriously wiped out before taking the city. Bad blood was left between the humans and the elves, but both races had taken serious losses by the end of the Age of Strife – losses from their battles with the orcs as well as each other, the death of the elven king, and the weakening of Siramus – and so were ready to negotiate an uneasy alliance. Adaptable as they are, the humans recovered quickly after the Age of Strife, and have already rekindled their thoughts of expansion.
Brownies – They’re very small savages with a bad sense of humor. Keep an eye on them.
Orcs – Cruel and heartless beasts. I don’t think they’ve changed at all since the days when they were trying to destroy our cities.
Hydrelean – They keep to themselves mostly, and I find it rather suspicious.
Aeromis – They’re like peasants with wings.
Pixies – Sure they look stupid, but pixies can surprise you with what they can do. They don’t seem to understand what really matters in life, though.
Elves – I’ve enjoyed the company of many elves in the past, but sometimes they’re too arrogant for their own good.
Centaurs – They’re good people, and you can almost always trust them. They’re a bit uncultured, though.
Felar – It’s a mistake to trust one, but at least they understand the value of gold. I can’t say the same for half of these other savages.
Dwarves – They’re not a bad people, and they do impeccable work. It’s easy to get rich trading with one.
Giants – I don’t completely understand them, but their size makes it a wise idea to give them your attention.
Gnomes – They are a curious bunch. When they’re willing to trade, they can be very useful.
(This is the general concept of the race. Advent allows for diversity and originality when it comes to racial concepts and backgrounds, as long as it is within reason, so feel free to use your creativity when playing the race. Physical references to races, however, should remain within the norm.)