We have been given an offer by the creators of “A C MUD” codebase, Pip, and Borlak, to merge both Advent of the Mists MUD and the A C MUD […]
Continue reading »Category: Code
For any code related updates that aren’t attentions. This will display in the main update section of the website. Example would be, like announcing that we are switching to ACM Code.
Coder Application
As requested, I’ve put up a Coding Application. This along with the builder and beta applications will be listed on the bottom left.
Continue reading »Minor: Keyword Parsing
Fix the interpreter so that it always will pick the shortest possible keyword asked for, when two or more keywords conflict. This should happen in helpfiles, as well as looking […]
Continue reading »Major: Golems
Also find a way so that metal constructs/golems don’t spill guts or splash blood, dur. And their parts shouldn’t be edible.
Continue reading »Code Todo List
This will be for any todo list we want to format for players to look at, so they know what major is upcoming for the MUD. Unlike the private todo […]
Continue reading »Skills system for crafts
Setting up a skills system for crafts, so players have the ability to improve in their selected craft. May involve the use of RPPoints. Current idea now is: player must […]
Continue reading »Medium: 1. 2.
Wear 1., Wear 2., Buy 1. None of these work, but should work like look 1., stat 1.
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